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Main » Bug Reports » Crashes/ Bugs that cause the game to have to be closed.
Pages: 1
Posted on 02-25-14, 04:43 pm

 

Posts: 1/3
Since: 02-25-14

Last post: 3705 days
Last view: 3581 days
Hi, I've encountered a couple of bugs/issues/things that make the game crash so I have to close it and try again.
I'm not a tech wiz so I'll just copy and paste what the error messages say.

I'm not sure what causes the first one, it just seems to happen randomly after a while then once it's happened it keep happening.
The first one :

Exception type: NullReferenceException
Main message: Object reference not set to an instance of an object.

Stack trace:
at Noxico.DroppedItem.Take(Character taker)
at Noxico.Character.UpdatePregnancy()
at Noxico.Player.EndTurn()
at Noxico.Player.Move(Direction targetDirection, SolidityCheck check)
at Noxico.Player.Update()
at Noxico.Board.Update(Boolean active, Boolean surrounding)
at Noxico.NoxicoGame.Update()
at Noxico.MainForm.timer_Tick(Object sender, EventArgs e)

Background info:
Noxico 0.1.3
Microsoft Windows NT 6.1.7601 Service Pack 1
64-bit OS, 64-bit process.
C:\Users\User\Downloads\Noxico


The second one, is when I try to "look at" a wild dog it comes up with this :

Exception type: NullReferenceException
Main message: Object reference not set to an instance of an object.

Stack trace:
at Noxico.Character.LookAt(Entity pa, Action`1 print)
at Noxico.TextScroller.LookAt(BoardChar target)
at Noxico.Cursor.<>c__DisplayClass4.<Update>b__0()
at Noxico.ActionList.Handler()
at Noxico.NoxicoGame.Update()
at Noxico.MainForm.timer_Tick(Object sender, EventArgs e)

Background info:
Noxico 0.1.3
Microsoft Windows NT 6.1.7601 Service Pack 1
64-bit OS, 64-bit process.
C:\Users\User\Downloads\Noxico


The second one isn't an issue as I can avoid it, the first one is unavoidable and confusing.
Any help you could give would be really appreciated, Cheers! :D

Posted on 02-25-14, 04:59 pm (revision 1)
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

Posts: 305/344
Since: 06-08-12

Last post: 1691 days
Last view: 1231 days
I can't help you, but you just helped me. I'll look into this.

Okay, here's what's up.

1) Egg laying is messed up. It has been messed up for a while. I've just disabled that whole thing. Any character who's an egg layer would trigger that code, and sometimes that causes the bug.

2) Beasts are supposed to have a "bestiary" token. All creatures do, by default, but only non-beasties should have it removed. This has been fixed, along with "look at hir" when it should be "look at it" and the beasties not having their intended glyphs.

I don't just program Noxico...
Posted on 02-25-14, 05:09 pm

 

Posts: 2/3
Since: 02-25-14

Last post: 3705 days
Last view: 3581 days
Ok, no worries, should I keep an eye on this post to know when you fix it?
Posted on 02-25-14, 05:20 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

Posts: 306/344
Since: 06-08-12

Last post: 1691 days
Last view: 1231 days
If you can build from source, the fixes are in now.

I don't just program Noxico...
Posted on 02-25-14, 05:51 pm

 

Posts: 3/3
Since: 02-25-14

Last post: 3705 days
Last view: 3581 days
I have never tried it but I'll give it a go.
Thanks for sorting it so quickly.
Pages: 1
Main » Bug Reports » Crashes/ Bugs that cause the game to have to be closed.