Notice: If the game stops working after an update, it might be a savegame incompatibility. Remove your savegame folder and try again before posting about it.
Registration has an extra hurdle now: There have been advertisement bots, so I added a security keyword to registration. Deal with it.
  0 users browsing Bug Reports. | 1 bot  
Main » Bug Reports » Bug issue with 0.1.2.1 Entering dungeon
Pages: 1
Posted on 11-14-13, 04:13 am

 

Posts: 2/13
Since: 11-14-13

Last post: 3450 days
Last view: 3449 days
Game crashes when entering dungeon (IndexOutOfRangeException). this crash does not occur on every dungeon.

(If this helps- the map changes from the outside area- to a "generating gungeon, please wait" screen, and the lootable items/enemies/player icons are still displayed)
_____________

Exception type: IndexOutOfRangeException
Main message: Index was outside the bounds of the array.

Stack trace:
at Noxico.StoneDungeonGenerator.ToTilemap(Tile[,]& map)
at Noxico.WorldGen.CreateDungeon(Boolean forTravel, String name)
at Noxico.Player.CheckWarps()
at Noxico.Player.Update()
at Noxico.Board.Update(Boolean active, Boolean surrounding)
at Noxico.NoxicoGame.Update()
at Noxico.MainForm.timer_Tick(Object sender, EventArgs e)

Background info:
Noxico 0.1.2.1
Microsoft Windows NT 5.1.2600 Service Pack 3
32-bit OS, 32-bit process.
C:\Documents and Settings\user1\My Documents\Downloads\Noxico


(and on a side note- do all dungeons contain no enemies? loot chests do show up though)
Posted on 11-14-13, 09:33 am (revision 1)
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

Posts: 294/344
Since: 06-08-12

Last post: 1669 days
Last view: 1209 days
Dungeons have been redone in 0.1.3 so this might be fixed already. Enemies are missing, I believe, because of unfinished data. I should investigate that, really. See if that's really the case. And if so, I should fix it. But first I'm going to fix ranged weapons.

Update: that was indeed the cause of the missing enemies. I still have no idea why the dungeon generator did that, but now that I look more closely at the the stack trace you provided, I can say that StoneDungeonGenerator has been completely replaced in 0.1.3 and as such might not cause this particular problem any more.

I don't just program Noxico...
Pages: 1
Main » Bug Reports » Bug issue with 0.1.2.1 Entering dungeon