0 users browsing Arrested Development. | 1 guest  
Main » Arrested Development » How should the player's carnality change? » New reply
Alert
You are about to bump an old thread. This is usually a very bad idea. Please think about what you are about to do before you press the Post button.
New reply
Post help

Presentation

[b]…[/b] — bold type
[i]…[/i] — italic
[u]…[/u] — underlined
[s]…[/s] — strikethrough
[code]…[/code] — code block
[spoiler]…[/spoiler] — spoiler block
[spoiler=…]…[/spoiler]
[source]…[/source] — colorcoded block, assuming C#
[source=…]…[/source] — colorcoded block, specific language[which?]

Links

[img]http://…[/img] — insert image
[url]http://…[/url]
[url=http://…]…[/url]
>>… — link to post by ID
[user=##] — link to user's profile by ID

Quotations

[quote]…[/quote] — untitled quote
[quote=…]…[/quote] — "Posted by …"
[quote="…" id="…"]…[/quote] — ""Post by …" with link by post ID

Embeds


Most plain HTML also allowed.
Thread review
Kawa
Posted by PillowShoutFor instance, would it work for the player to gain a point in carnality every time they raped someone? I know that the stat might build up fairly quickly, but since rape is a rather cruel thing to do, I think that it would make sense for the player's actions to be reflected in their stats.
Read my mind. Being raped would have other stat effects, while being more enjoyable for high-carnality recipients.
The other idea is that the player either performs some action or uses some item that reduces their carnality.
I'd say "have nice consentual sex" and such. Do good-aligned missions, the works.
PillowShout While I was writing the next bunch of scenes, some of which have carnality requirements, I started wondering: how exactly should the player's carnality change?

As I understand it, the carnality stat represents the character's level of inhibition, or specifically, how uninhibited they are, but then how does a character become more or less uninhibited?

I know I added a stat change for the imp scenes that increases carnality when the imp's semen is taken in by the character, (which would also happen for demons and presumably slimes), which means that consumption or use of tainted things already increases carnality, but I was wondering if things that the player does could also increase their carnality.

For instance, would it work for the player to gain a point in carnality every time they raped someone? I know that the stat might build up fairly quickly, but since rape is a rather cruel thing to do, I think that it would make sense for the player's actions to be reflected in their stats.

Now, as for reduction of carnality, I had a couple of ideas. One is that the stat gradually reduces over time - say, one point for every 500 steps - unless the player does something that increases their carnality, at which point the counter resets. The other idea is that the player either performs some action or uses some item that reduces their carnality.

Obviously, these ideas aren't mutually exclusive and could work together, but the issue here is which of them or which combination or them would be the most interesting to play? I can't really decide either way, so we might just have to prototype them and see how they do.

One way or the other, I would like to get someone else's input on all of this, so let me know what you think.
Main » Arrested Development » How should the player's carnality change? » New reply