Posted on 04-09-13, 10:02 pm in FYI Path bug in XP. [resolved]

 

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I use XP and this problem started with v1.15.
Noxico crashes right at start.



Main message: Unable to find an entry point named 'SHGetKnownFolderPath' in DLL 'shell32.dll'.



Apparently it is a known problem.


"SHGetKnownFolderPath is only supported by vista - you cannot use it on XP, so if you plan to write application for both OSes - use SHGetFolderPath call when on XP"


http://cboard.cprogramming.com/windows-programming/101380-shgetknownfolderpath-problem.html


I thought you might want to know about it.

(Originally posted by bid)
Posted on 03-01-18, 01:19 am in Game crashes after compile (revision 1)

 

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Hi all, I'm new to compiling with visual studio 10, as in I've only begun using it tonight to try and compile the game with some minor changes. The game compiles without isssue, however every time I try to run the compiled game I get an error stating that init.lua is missing from the Mix folder. After having a look around google I can't find any info on how I would go about making one and despite my attempts I'm unable to find the file in any of the games sources. If anyone knows how I could obtain a copy or how I'd go about making one that'd be great.

EDIT: Nevermind, I have discovered you can open .nox files with 7zip and find the missing file from a working copy.
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