I wondered, how you think about writing some codes of some effects? I mean, like in Goldrush, the people wich walk along the streets. Or a man who shits... I got some problems in doing this. ::)|
So, that each N00bs or "Problemhavers" (like me) hasn't to ask again and again, I opened this thread. Please write the codes, as you write it to a N00b. :P
hmm, about the man who shits I would say it's more a graphical problem than a programming problem. ;)
For the V-game I've made a peasant-generator for some of the downtown rooms. Basically I generate a var with a random value from 1-20 (or whatever you like), then I have 10 different peasants assigned to values 1-10, and if the value is higher than 10 there are no peasants at all.
I can post some code of that if you like although it's not very neat code. But I got away with it. ;D
That would be great!|
'bout the man who shits. It's like this: I programmed that the ego automatically walks to the toilet when typing "sit on toilet", but I can't do that he unwear his pants, so i just programmed that he sits. But if I press a arrow-button, he starts moving that direction endless... How do I do that, that the ego unwears his pants and sit down and if I type "shit" he starts, uhm... doing it? ;D (I tried several things)
Well, you can take control from the player... I think it's computer.control() or something (It's been a couple years since I did AGI programming). Then, after the pooping animation is finished, you use player.control() to give control back to the player.|
All of this is in the excellent help files found in AGIStudio. Study them, learn them, sleep with them under your pillow.
I forgot about that file! ::)
Thanks... But I won't study on my birthday ::)