A friend of mine was totally disgusted with the lack of any useful functions in PICEDIT like running under Windows for starters, using clipboard, having a grid, masking, layers, patterns, marquee (selection) tool, zoom... so he decided to try and make an editor himself.|
Where could I obtain detailed specs for AGI file format and algorithms used for line, pen, step and brush tools? Thanks!
agi picture formats detailed in ... AGI Specifications.|
check out this site for the beta pic and sound editor:
you'll need .net tho.
agi specs: http://www.agidev.com/articles/agispec/agispecs.html
I'd recommend him to look at my editor (Visual AGI). It's still a beta version as I never have enough time to complete it, but in it's present state it is very useful and functional for creating pictures.
The next release will also contain View, Words.tok and Object editing, as well as building complete vol-files. Oh, it also features clipboard support. I won't make any promise about release date, but hopefully in Q1 2004.
Well, it is quite an old program now. I wrote that thing back in 97, before even AGI Studio was out, and I think it was good for its time. In anycase, I have been surprised that there hasn't been a replacement until now.|
Back when we started, there was just three of us. I put out the first version of the specs in text, wrote the PicEdit tool, and wrote one of the first few demo games to be produced. Before AGI Studio we had standalone logic compilers, and standalone tools for joining the resource files into VOL files. It was quite different back then.
I guess I'm glad that PicEdit has survived this long. Perhaps we should have a farewell of some sort for the tool.
(ps. If you guys want to ask me any questions, my current email is shown here. I probably won't get much time to check this board these days).
|Rich||I still use picedit faithfully... since 1998. I just finished a picture using it half an hour ago. If I can't draw a picture using picedit, then I shouldn't have the right to use a more powerful tool.|