Jim C | Is there any way to remove an item from your inventory (e.g., after you've used it)? Thanks. |
doan sephim |
hey jim, it's alot like this: (if(Said('drop/key')) (if(send gEgo:has(INV_KEY)) Print("OK") (send gEgo:put(INV_KEY)) )(else Print("That would be easier if you had one to drop.") ) ) it's the same as getting really...just use the word "put" to lose it. doan |
Jim C |
Oh, ok. Thanks so much. I must have tried every possible word except for "put". You're very helpful! |
Brian_Provinciano |
The reason it's "put" to drop an item is because the "get" function puts the item into the ego's inventory. The "put" function puts it to have a different owner. It could be called as (send gEgo:put(INV_SOMETHING newOwner)) to put it under newOwner. If only one parameter is specified, it simply sets it's owner to -1. The help file describes this and more about all the other methods/classes/etc. |