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Goldeneye 64 compatable PCB for maskrom swap 
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Joined: Tue 13 Sep 2011, 14:54:16

Posts: 779
Post Goldeneye 64 compatable PCB for maskrom swap
Got a Goleneye 64 free in a lot of stuff I was buying. Problem is the body and especially PCB are trashed beyond repair. Want to attempt a chip swap.

This is what I know I have to deal with so far....

I figure, I don't have a flash cart yet, the seller has a metric fuck ton of N64 games and why let a good game go to waste without at least attempting to revive it.

I have not cracked open the cart yet as I don't have the gamebit but, fuck it I'll rip the thing open tonight as the case is trashed too and get the PCB number.

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Mon 28 Oct 2013, 01:20:15
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Joined: Thu 21 Jan 2010, 00:49:40

Posts: 120
Post Re: Goldeneye 64 compatable PCB for maskrom swap
Probably a NUS-01A-02, seems to be a pretty common board. Here's mine.
You can also make a gamebit screwdriver from a flat one. You'll probably need one to open the donor cart and replace the case.
Good luck with it!

Mon 28 Oct 2013, 03:10:53
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Joined: Tue 13 Sep 2011, 14:54:16

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Post Re: Goldeneye 64 compatable PCB for maskrom swap
You wouldn't be able to name a few games would you? Like a sports title?

I can go back to the seller and easily pick up any number of sports titles.

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Mon 28 Oct 2013, 06:35:20

Joined: Sat 16 Feb 2013, 07:04:31

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Location: Arizona
Post Re: Goldeneye 64 compatable PCB for maskrom swap
http://www.zapatabase.com/documentation ... ng_Log.htm

Turns up quite a few for that PCB ID.

Mon 28 Oct 2013, 06:44:15
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Joined: Tue 13 Sep 2011, 14:54:16

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Post Re: Goldeneye 64 compatable PCB for maskrom swap
12 turn up and that list is from Tripod/Geocities hosting and was mirrored. And i already found that list earlier today.

Okay well I'll ask around because theres more than 12 but i dont want to have to buy 5 games and not get one, just wanted a specific title i could get but i guess i'll be gambling.

Thanks.

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Why does Link's uncles house have only one bed if they live together?

Mon 28 Oct 2013, 08:46:18

Joined: Thu 05 Aug 2010, 18:46:09

Posts: 138
Post Re: Goldeneye 64 compatable PCB for maskrom swap
According to that Zappatabase list, Quest 64 has a matching PCB, which sound just perfect. Even if it doesn't work out, you'll have made the world a better place by having one less Quest in it ;)

Mon 28 Oct 2013, 11:48:02
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Joined: Thu 21 Jan 2010, 00:49:40

Posts: 120
Post Re: Goldeneye 64 compatable PCB for maskrom swap
Mischief Makers and Perfect Dark also have that PCB ID.
Have you seen this thread?
Busdriverj wrote:
I now have 71 Carts with their PCBs documented, high majority of the carts I didnt open have the smaller NUS-01A-01/02. I can tell by the weight and sound of the cart when I tap on it.

I have now found 8 different boards

NUS-01A-01 (Half board) :6 games:
NUS-01A-02 (Half Board) :31 Games:
NUS-02A-01 (3/4 board, 2 Large chips) :4 Games:
NUS-02A-03 (3/4 Board, 2 Large Chips) :: Conkers only ::
NUS-03A-01 (Full Board, Battery Save) :13 Games:
NUS-04B-01 (Full Board, Battery save, Offset Chips) :: Ogres Battle and Resident Evil 2 Only ::
NUS-06A-01 (3/4 Board, 1 small & 1 large chip) :9 games:
NUS-08A-01 (Full Board but I forgot to note exactly what it looked like) :: Paper Mario Only ::

Yes, the numbers dont add up to 71 games, there are -0 and -1 games included in that as well.

The weight and sound are indeed noticeable, so you should be able to make a good guess.

Mon 28 Oct 2013, 16:59:50

Joined: Mon 06 Sep 2010, 07:50:15

Posts: 576
Post Re: Goldeneye 64 compatable PCB for maskrom swap
delinom wrote:
Mischief Makers and Perfect Dark also have that PCB ID.


But those games are actually good and worth saving!

Mon 28 Oct 2013, 20:29:58
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Joined: Thu 21 Jan 2010, 00:49:40

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Post Re: Goldeneye 64 compatable PCB for maskrom swap
That's why I have them! I was just showing this PCB ID is indeed common, though if someone had to choose between Mischief Makers and GoldenEye...
Another one to the list: Donkey Kong 64.

Mon 28 Oct 2013, 21:21:38
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Joined: Tue 13 Sep 2011, 14:54:16

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Post Re: Goldeneye 64 compatable PCB for maskrom swap
neologix wrote:
delinom wrote:
Mischief Makers and Perfect Dark also have that PCB ID.


But those games are actually good and worth saving!



Yeah I can get PD from this guy for $3 all day (literally), but I don't want to rip up a better game to get GE working.

I'll figure something out this afternoon. I'll see him in the next few hours to tomorrow.

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Why does Link's uncles house have only one bed if they live together?

Mon 28 Oct 2013, 21:27:42

Joined: Sun 02 Sep 2012, 22:03:42

Posts: 120
Post Re: Goldeneye 64 compatable PCB for maskrom swap
The PCB version is of far less concern than the CIC on said PCB. A swap with PD isn't going to work, since you'll fail the checksum test. There's six unique CIC chips, and four of them return different seed values for the checksum test. The PCB board numbers correspond more closely to the type of save data attached to the board. You need an eeprom 4kb, not 16kb like Perfect Dark. This would also potentially be lethal, as access via SI differs and you're left with whatever the error handler happens to do in that particular case. Most errors in GE jump the main execution loop, which is bad.

With the connector bent like that, you could always just bend it back and solder it into place. Probably a lot less fuss in the end. To be honest I wouldn't even bother with trying to swap the chips unless its just to see if you can.

Wed 30 Oct 2013, 23:14:17
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Joined: Tue 13 Sep 2011, 14:54:16

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Post Re: Goldeneye 64 compatable PCB for maskrom swap
The PCB is snapped and I'd have to run wires all over the back of the board. No bueno. So I'll do a complete chip swap (CIC and ROM) with something else.

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Why does Link's uncles house have only one bed if they live together?

Thu 31 Oct 2013, 00:57:13

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