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SNES USART v3 
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Joined: Fri 10 Apr 2009, 15:00:08

Posts: 13668
Post Re: SNES USART v3
Avoiding overlapping wires is pretty easy. Especially two sided.

It was trickier to do here because of the limited amount of rows.

It would also become a lot harder with a more complex design, which thankfully this is not.

And that kind of scares me. My breadboard is the larger size, and is already out of rows. I don't want to consider a complex project :P

Sat 08 Sep 2012, 02:20:23
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Joined: Tue 13 Sep 2011, 14:54:16

Posts: 779
Post Re: SNES USART v3
Ver Greeneyes wrote:
I remember watching a few videos of some guy on youtube making his own electronics, and he would print his own circuits using a laser printer, get the ink onto some substrate material (don't remember what), then use some chemicals to replace the traces of ink with what I assume was copper. It actually looked pretty simple, though I guess you'd need to prepare the chemical baths yourself. Considering you already have a design where no wires cross, maybe making your own PCBs is an option worth looking into in the medium to long term?

It's probably Colin from Make Magazine. Check the video link I posted in this thread.

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Sat 08 Sep 2012, 05:33:53
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Joined: Fri 10 Apr 2009, 16:38:15

Posts: 2512
Location: The Netherlands
Post Re: SNES USART v3
Nah, it was someone making a remote-controlled quadcopter, a lot like this one. It wasn't any kind of official video series, he just showed various stages of the process as he was doing them.

Your second link is pretty much exactly what I mean though.

Sat 08 Sep 2012, 14:05:28

Joined: Fri 03 May 2013, 06:51:50

Posts: 410
Location: NJ
Post Re: SNES USART v3
Byuu, do you have schematics so I can (perhaps) create a PCB version?

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"Clearly the answer to [cross platform portability] is to write a DOS application and then everybody can run DOSBox. Except for [cr1901], who can run it natively."- Screwtape

Tue 29 Jul 2014, 21:03:49
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Joined: Sat 01 Dec 2012, 01:50:23

Posts: 240
Location: Oregon, USA
Post Re: SNES USART v3
I have Eagle files for a schematic and PCB around here somewhere...

Fri 01 Aug 2014, 04:54:47

Joined: Fri 03 May 2013, 06:51:50

Posts: 410
Location: NJ
Post Re: SNES USART v3
qwertymodo wrote:
I have Eagle files for a schematic and PCB around here somewhere...

Can you convert them to Gerber files and possibly upload them? I don't use Eagle.

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"It wouldn't be a byuu.org forum thread if the thread topic didn't derail at least once."- Some byuu.org forum member
"Clearly the answer to [cross platform portability] is to write a DOS application and then everybody can run DOSBox. Except for [cr1901], who can run it natively."- Screwtape

Tue 12 Aug 2014, 18:11:02
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Joined: Sat 01 Dec 2012, 01:50:23

Posts: 240
Location: Oregon, USA
Post Re: SNES USART v3
I don't think I ever quite finished the tracing, so the gerber files wouldn't be much good, I'm afraid :/

Mon 18 Aug 2014, 23:47:56
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