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Posted on 18-10-30, 13:30 in Surprisingly popular software (revision 1)

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Every once in a while I get an issue or pull request on ffam, a terribly-written pair of C++ programs for converting Grub2's PFF2 fonts to/from an editable format.

EDIT: I find it funny that these are both about fonts.
Posted on 18-10-31, 08:52 in I have yet to have never seen it all.

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https://www.youtube.com/watch?v=KEnHP8Z0YWw

Title: "1 Tip for Performing Complicated Music (that I learned the hard way)"

Thumbnail: "play sober"
Posted on 18-11-01, 13:22 in Board feature requests/suggestions

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I hate to say it, but modern php is actually a competent language. Just like modern java. I'd just use rust these days though.
Posted on 18-11-06, 08:06 in The Copyleft Bust Up: loopholes, licenses, and realpolitik (revision 1)

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Cue me pointing out that all standard FREE SOFTWARE COMPLIANT font licenses have weak noncommercial clauses.
Posted on 18-11-08, 14:50 in Something about cheese!

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Posted by CaptainJistuce

and only a godless commie would insinuate otherwise.

Me! Me! That's me! (jumping up and down waving hand etc)
Posted on 18-11-09, 14:52 in The Copyleft Bust Up: loopholes, licenses, and realpolitik (revision 1)

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Posted by Screwtape

Posted by wareya
Cue me pointing out that all standard FREE SOFTWARE COMPLIANT font licenses have weak noncommercial clauses.

The Open Font Licence FAQ says it's OK to sell an OFL font "as long some other font or software is also on the disk, so the OFL font is not sold by itself". So you can't sell an OFL-licensed font, but you can sell two?

The effect of the clause is that you cannot resell the font as-is in a font bundle or anything, but you're allowed to bundle it in software and games that use it to dynamically render text, just as you can sell print materials that you make with any font you have usage rights to. This is also, metaphorically, how emulators should work: you should be able to, as the publisher of some game, take the right emulator off the shelf and bundle your game with it, and sell the result, but not be able to sell the emulator as-is on phones with the expectation that players bring (pirate) their own games.
Posted on 18-11-10, 22:02 in Something about cheese!

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You probably mean "bizarre and dangerous".
Posted on 18-11-12, 17:08 in Board feature requests/suggestions

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A fascist dictator in name only, just like all fascist dictators.
Posted on 18-11-13, 04:13 in Excelsior!

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He died of complications from old age. It was his time.
Posted on 18-11-13, 19:43 in Board feature requests/suggestions (revision 1)

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Can we get a bigger avatar size limit? Like, ever so slightly? 150x150 would be cool. (pretends not to have a 200x200 avatar being downscaled to 125x125 right now)
Posted on 18-11-14, 20:59 in I have yet to have never seen it all.

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Honestly same.

https://www.youtube.com/watch?v=FpPSF7-Ctlc

"Your post is too short to have any real meaning. Try a little harder."
Posted on 18-11-19, 23:45 in Games You Played Today REVENGEANCE

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I didn't read the thread, but CS does has a bunch of catchup mechanics built in. As does TF2. They're just integrated into the game well. Economy differences for CS, spawn location and time differences for TF2.
Posted on 18-11-29, 19:07 in Something about cheese!

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There is no question about whether we're making the planet hotter or how we're doing it. We know for sure that we're making it hotter and we know exactly how we're doing it.

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WoW might be dying but FF14 is a serious thing.
Posted on 18-12-03, 12:55 in Something about cheese! (revision 1)

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Sudden violent revolutions can only lead two one of two things:

- Spontaneous corruption
- A weak society that's easily corrupted

Also "borders are fake, though".

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How does a parser have issues with RIGHT recursion? Isn't that, like, the opposite of the norm?
Posted on 18-12-10, 20:10 in I keep forgetting how hard it is to learn new things (revision 1)

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> - Pulling a parse tree out of the Early working data involves finding and stitching together the few relevant fragments. The tutorials I've seen seem to run through the input and then as a second phase wade through the results for the interesting bits, but it seems to me you can recognise the interesting bits as and when they occur, so why not build the parse-tree as you go? Unfortunately, this makes it very hard to map concepts from the tutorials onto my code-base.


I don't actually know anything about the kind of parser you're trying to make, but this sounds just like lexer-parser and parser-compiler separation to me. It probably simplifies things a lot, structurally, to have the different jobs be completely separated, even if it looks like you can do them at the same time.
Posted on 18-12-12, 09:53 in Soulja Boy Launches Game Console...

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Mainstream music is good, actually. It's just that there's so much more obscure stuff that you're more likely to find a large number of gems after you search through the obscure stuff for long enough.
Posted on 18-12-12, 21:16 in Soulja Boy Launches Game Console...

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The music targeted at "rebel teenagers" is the least mainstream pop there is, and it also has the most diversity. Linkin Park isn't/wasn't a dishonest job, and neither are Green Day, Sum 41, or Blink 182. There's actual artists behind those names.
Posted on 18-12-18, 04:01 in Misc. software

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You can type in a custom resolution relatively easily. It's a bit of a pain but it's not like it doesn't support it.
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